At [P1], we use Agile.


What is Agile?


Agile is a philosophy of production (a way of making things) that prioritizes adaptability, iterative development, and player feedback to deliver fun games quickly.


While traditional development follows a detailed preset plan, Agile encourages regular player check-ins. This involves presenting demos to assess enjoyment, gathering feedback, implementing improvements, and then revisiting players to assess enjoyment.



How is Agile different than traditional game development?


Traditional game development studios use a waterfall approach.


This visualization reveals their method.

Waterfall processes are dependent on the original designer's expertise but limit the capacity for effective player feedback.


By contrast, Agile game development employs an iterative process, integrating player feedback at every stage.

The advantage of agile development is identifying what resonates with players early on, emphasizing what works, rather than only realizing post-development whether the team's concepts are viable.


 

Guide


This guide will explain how we implement Agile here at [P1].



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